Made for the #WHEELJAM!

NOTE: It can take a while to load after clicking "login" so just give it some time ðŸ˜…

How to play:

You are trying to get the health of the demon to zero. The size of a wheel segment determines how many times you will repeat a corresponding spell (like damage, poison or heal (which heals the enemy so it's a bad one!)), from 4 repeats to 0 repeats (so nothing happens). Poison stacks up and deals damage after you've cast all spells on the wheel. After that, the wheel is reset.

You have a limited number of spells per combat, so you have to carefully select which spells to cast more often! After you beat each demon, you can buy passive upgrades and consumable potions in the shop.

Credits:

— Game Design and programming — Meeeee

— 3d Models — https://quaternius.com/

— Sounds — https://www.kenney.nl/

— Music — https://tallbeard.itch.io/

Published 3 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorNaruvan
GenreStrategy
Made withGodot
TagsFantasy, Mouse only, Pixel Art, Retro, Roguelike, Roguelite, Singleplayer, Turn-based

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